Howdy Everybody! Today we travel to the far reaches of the Star Wars galaxy where there are no rules….the lawless lands…..The Outer Rim (not unlike where I used to live actually but I’ve moved to a nicer region of the UK) And this post was inspired by my good friend Neil of Makeroommakeroom.com (https://makeroommakeroom.wordpress.com/) who commented a few posts back about a “lightsaber that shoots laser bullets too” well….I have now come up with a design that can do just that. I’ll admit that a lightsaber gun does already exist in Star Wars canon – the Jedi Librarian that told Obi-Wan “If something isn’t in the Jedi Archives then it doesn’t exist I’m afraid!” actually used a “Lightsaber Rifle” in one of the recent Marvel Comics. However that Lightsaber Rifle weapon had to have a regular saber inserted into it for it to operate and using it fried your lightsaber – not good! But my design is intended to serve as both a saber and ballistic launcher. Here is the saber pistol I call Frontier….
From these images (and I’ll add an extra , funny comment later about the pictures) you can see that it sort of resembles a revolver style cowboy pistol with a straight handgrip and red trigger. The hilt does have a revolving cylinder that holds four “shots” or crystal shards. These shards are energised and fired out of the weapon by the emitter instead of a regular blade. The energy builds up in the crystal to a certain point then it is ejected at great speed. When you have fired the four crystals you can refill the cylinder. It took me a while to model this segment of the saber as I had to ensure that each crystal would align with the “barrel/emitter” as the cylinder rotated and I don’t have an engineering background. However the parts do line up so I think we should have a few close up peeks, here is Gallery Two…
Hopefully you can see that I managed to get everything lined up and looking down the barrel you can see the first crystal ready to be charged and fired. I modelled this cylinder drum using the Boolean functions which allow me to make cuts into an object using another object as the “cutter” so I started with a cylinder then had to work out and position where the crystal bullets would sit within it then using another cylinder I cut into the drum to make the recesses – allowing the crystals to be exposed once I inserted them. Fortunately there is a function called the Array Modifier that allow me to duplicate an object then position them in a circular pattern which I could then use as the cutting object to cut all four recesses in one go. The drum also has an inset and recessed front face to make it appear less flat and boring. I then had to model the Swing Arm which is the strut that holds the cylinder drum in place and hinges outward to allow reloading. You see gunslingers click the cylinder out, put bullets in then flick their wrist so the drum pivots back into the pistol’s frame ready to fire – the Swing Arm facilitates this action. So I had to connect the drum to the swing arm and then to the saber handgrip whilst maintaining the barrel, chamber and emitter alignment. And the reason they needed to align is that when you run out of crystal bullets you can use this as a regular saber! Ignite the blade here are two final pics….
Of course you can always load three spare crystals into the open breeches so you can switch between saber and pistol functions – as long as one breech is open you can activate the blade…pretty neat! The handgrip I finished off with a wooden texture that I discovered recently and mentioned in a previous post (the advanced textures with the bumps I used on the Quartermaster hilt). The texture doesn’t have the crinkled effect because I wanted a polished wood to represent the handgrip cheek plates of an antique pistol.
Now the funny thing about this design…well I was going to add a few more details and maybe an etched pattern on top but I got sidetracked, as I often do, when I had the idea for my Klingon “Horey ‘So Eth” designs.(https://ftsabersite.wordpress.com/2021/07/17/horeyso-eth-saberstaff-honour-blade-inspired-by-the-klingons/) And silly me never got round to making the improvements and I forgot something else….to create any extra renders! I made two, just to test then was distracted….I then mentioned to Neil the other day that I had a saber that might cheer him up. THEN when I went to type this post up this morning (Friday 13th…) I discovered my mistake and realised I had no renders! SOO I have burnt the midnight, midday and back to midnight oil to create the images for today! I am slightly….exhausted but by the Force I managed. So I apologise if they aren’t quite up to my normal standard. But hey that’s Friday the 13th for you!
That just about wraps this gunslinging session up, I hope you enjoyed this one despite it being a bit rushed. However I hope you’ll call back to FTSabersite to see upcoming designs where I was a bit more focused! There is still lots to see including my new tunics, my action figure purchases and a few more StarTrek inspired hilts…(and to Experience Film, I will get those answers posted that you sent me ok!) Meanwhile I’d like to thank you for checking in today, it means a lot, whether you are a regular or first time viewer you’re all appreciated. Till next time…..
“Frontier Saber” is a For Tyeth Editions design and the 3D model/renders were created by For Tyeth and are ©Copyright of For Tyeth/FTSabersite 2016-2021. Star Wars, Jocasta Nu and all other related names, ogos, images and related material are Trademark/©Copyright of Disney/Lucasfilm.