“The Quartermaster” Saber – Inspired by The Mandalorian’s “The Armourer”

Hello Everybody, today we return from an Undiscovered Country back to the Galaxy Far, Far Away….and to the show “The Mandalorian”. Now I haven’t seen any of the Mando shows but I do know there is a character that is quite important to Djn Djarin (The Mando) and that character is “The Armorer”. Yes I know I mispelt the name in the title image above but that was due to English/American differences in spelling – I hadn’t realised the named was Americanised. Anyhoo, I am talking about the blacksmith that gathered and melted down Beskar to re-forge it into Mandalorian armour. Beskar is extremely valuable to Mandalorians and is difficult to work with so Mando armour is also considered prized possessions. The Armorer is a very distinct looking individual as seen here…

The Armorer

The Armorer lived on the planet Nevarro in an underground complex known as a covert along with Din Djarin and Paz Vizsla. Folks familiar with Star Wars history will recognise the name Vizsla as the famous Mandalorian family that laid claim to the Darksaber lightsaber (the one with a black blade with glowing white edges). Vizsla was very conscious of his family and Mando culture and was angered when Din obtained Beskar from the Empire. They began fighting until The Armorer intervened and separated the two. Now, I thought that The Armorer could have used a lightsaber in this situation but they didn’t own one (instead the Armorer used blacksmithing tools!) so I took inspiration from the images I had seen and designed a hilt for the blacksmith. I call this hilt “The Quartermaster”…

I really went to town on this design and it took a little bit longer to finalise than my normal hilts take…but I am so pleased how this turned out. I think I nailed the colours of the textures – the burgundy, the brushed gold and the black. Then there are the decorative pieces I added which are 3D modelled. On the emitter and pommel are shrouds which are shaped to represent the Armorer’s distinct Mando helmet design (which in turn looks almost earth bound Spartan/Preatorian in design).

The images above show the helmet design from different angles and on the right is a .PNG format image. It is this black and white image that I imported into Blender then instructed the software to create a “physical object” based on it’s outline. This formed a flat layer which I thickened using a tool called “Extrude” which stretches the layer/object along a particular path or axis. This formed a thick plate which I then applied a curve to so it wrapped around the emitter and pommel. I placed two of each so the hilt was symmetrical. The emitter shrouds actually sit over two small windows that allow light from the blade to escape and illuminate the shroud through it’s cutouts. Also inside the emitter is a cone shaped emitter matrix that the blade projects from. OK, enough chat…here is Glamour Gallery Two….

In this gallery you will be able to see the shrouds in closer detail. You’ll notice there are lots of “sharp lines” on the shrouds – this is due to the way Blender and 3D software make objects using a “mesh” made from numerous smaller triangles. Fans of 80’s video games will remember “Space Invaders” with the triangular wire frame fighters, well this is the same process Blender uses to create geometry. I could smooth out these lines but it is necessary to have these facets to allow the object to be “bent” into the curved finished piece, But I think it makes the shroud appear to have carving marks where it has been chiselled and beaten into shape! I used a further “helmet” object as an activation switch and added a Covertech Wheel (the round knob on the pommel end used to hang the saber from a belt). By now I was getting carried away but there were two more details I’d like to share with you…Gallery Three…

I inserted a nice looking grille into the pommel vent to represent the Armorer’s forge fire pit…and I added a “real” leather handgrip! If you zoom in on this handgrip you will see it is “wrapped” around the hilt and has a grain and texture to it! Finally, I have to sing my own praises here and say this is one of my best sabers I have created and it needed a special something, so I constructed a display plinth for it complete with an embossed gold name plate – all of which is 3D modelled. It is also textured with a Black Ash wood grain like texture to set off the colour scheme. I am really happy with this hilt.

And finally, whilst doing a bit of reading up on this character for my write up I discovered two striking images, one of the Armorer in the forge and one of the actress that portrays her…

As I mentioned I haven’t seen The Manalorian yet so I was unaware the Armorer was a female! And the young lady that portrays the character is called Emily Swallow.

Well this just about brings me to the end of this post, but first I need to let you know what’s coming up and say a big thank you. In future posts I have a hilt for a Bounty Hunter, a gun-slinging hilt inspired by that Bounty Hunter, along with news on my Jedi costume, some action figures and a new Jedi Interceptor I have acquired for £5! So please stay tuned for those articles here on FTSabersite. And here is the BIG THANK YOU…thanks to your support this website has surpassed 30,000 views – which for a little corner of the galaxy is phenomenal! Thank you so much for your visits, likes, comments and subscriptions…all are much appreciated. It is your support that keeps me designing and posting. Till next time…..

“The Quartermaster” saber is a For Tyeth Editions design and the 3D model and renders were created by For Tyeth in Blender 3D. These designs and images are ©Copyright of For Tyeth/FTSabersite 2016-2021. The design was inspired by the character “The Armorer” who appears in Disney/Lucasfilms’ “The Mandalorian” tv show. All Star Wars and The Mandalorian names, images and related material are Trademark/©Copyright of Disney/Lucasfilm ltd.

7 thoughts on ““The Quartermaster” Saber – Inspired by The Mandalorian’s “The Armourer””

    1. Hello Resa, hope you’re well. Thank you so much for the comment, I really got involved with this design. I especially wanted to get the “leather” looking more realistic so spent a lot of time adjusting all the layers of colour and filters, then I had to align all of the textures so that it fitted the model. But the effort paid off,
      Thanks again.

  1. Wow I think this might be one of my favourites FT! The colours are amazing and really well suited to the overall aesthetic you’ve created 😀 But yeah, you should definitely watch The Mandalorian if you get a chance – it’s REALLY good 🙂

    1. Helli Julie, thanks to you also, As I mentioned to Resa I got much more invested in this one. I try to make all the details tie together but this one I really got stuck in when I worked out the “Bump Mapping” technique for the leather and I got carried away! In a good way.
      Regards the Mando show, I do watch Bad Batch on a cartoon archive website I know of so I can keep up to date with that series but the site only has animations not the live action Star Wars shows. I’ll keep searching for a way to see Mando in the meantime till I win the lottery and can afford to subscribe to Disney+!
      So glad you enjoyed this one and thanks.

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